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- Mar 27, 2011
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I'm sure there's a lot of work going on at all of the major developers to see figure out how to port existing games to VR. Imagine GTA in VR for example.
Lots of issues with that though, even from a control standpoint. One thing to swing a sword 500-1000 times by way of mouse click, another altogether to do it holding a controller.
Lots of issues with that though, even from a control standpoint. One thing to swing a sword 500-1000 times by way of mouse click, another altogether to do it holding a controller.