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My Sitepoint article is up!

Eudaimonium

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Hey people,

My first sitepoint article is up, it's dealing with a specific problem regarding game logic programming, using Unity game engine and C# programming language.

Saving Data Between Scenes in Unity

Let me know what you think, writing style, flow of the text, is it understandable and easy to follow, etc etc etc.

Thanks, y'all.

[btw sorry for shameless self advertising :p ]
 

VisibleGreen

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Quite impressive. Although I skimmed through it I could follow each step and understand it. You got a talent for this.
I don't have any thoughts on improving it as it's just fine the way it is.
 
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joeybab3

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Agreed, easy to follow and thanks for providing a download to the code at the end... i hate when people use little paragraphs to give you the code and dont have the whole thing for download XD
 

Eudaimonium

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Agreed, easy to follow and thanks for providing a download to the code at the end... i hate when people use little paragraphs to give you the code and dont have the whole thing for download XD
There's a link to download the starting point for the project as well - all set up to follow the tutorial with, or improvise and experiment your own solutions.

I tried to make the example projects and code as easy to understand as possible, but code may look a bit off in places since it's basically ripped from my own game project (I just exported player-related classes then removed everything regarding my game in particular, let just the control schematic).
 




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